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II
THE COMIC IN SITUATIONS
77

ness, this duel between two opposing feelings will not even then be comic, rather it will appear the essence of seriousness if these two feelings through their very distinctness complete each other, develop side by side, and make up between them a composite mental condition, adopting, in short, a modus vivendi which merely gives us the complex impression of life. But imagine these two feelings as inelastic and unvarying elements in a really living man, make him oscillate from one to the other; above all, arrange that this oscillation becomes entirely mechanical by adopting the well-known form of some habitual, simple, childish contrivance: then you will get the image we have so far found in all laughable objects, something mechanical in something living; in fact, something comic.

We have dwelt on this first image, the Jack-in-the-box, sufficiently to show how comic fancy gradually converts a material mechanism into a moral one. Now we will consider one or two other games, confining ourselves to their most striking aspects.


2. The Dancing-jack.—There are innumer-