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THE GAME OF GO

II

Plate 15

White.—Murase Shuho, seventh degree.
Black.—Uchigaki Sutekichi, fifth degree.

This game is taken from Korschelt, and the notes are his. In some of these notes will be found mere repetitions of matter that I have inserted in the preceding chapters, or which will be hereafter found in the chapter on “Joseki.” These notes are, however, very full and valuable, and a little repetition may have the effect of aiding the memory of the student, and will do no harm. Contrary to the custom, this game was played without handicaps.

Black

White

1. R 16. In the beginning of the game the corners and margins are first occupied, because it is there that positions can most easily be taken which cannot be killed, and which also contain territory. From the edges and corners the player makes toward the center. This process is repeated in every game.

2. D 17.

3. Q 3. In taking a corner that is still vacant there is a choice among seven points; e.g., in the corner designated as D 4, these points are D 3, D 4, D 5, C 4, C 5, E 3, and

4. P 17. The attack could also be commenced at P 16.