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1980
$280M

1976
$127M

FIGURE 4
COMPONENT USE IN U. S. ELECTRONIC GAME PRODUCTION

FIGURE 5
ELECTRONIC GAME COMPONENTS U. S. PRODUCTION

COMPONENTS MOSTLY US PRODUCEDNearly all of the components used in US game production are domestically produced. Imported components used in 1976 game production totaled less than $1 million, while game components valued at $8 million were exported. The total US production of electronic game components will expand to $303 million by 1980, as outlined in Figure 5, and 92 percent of these will be used in domestic game production. Over $21 million of ICs will be exported for foreign game production in 1980.

These market forecasts are preliminary conclusions from an extensive market research study being made by Gnostic Concepts, Inc. The conclusions are based upon extensive interviews of game component producers, manufacturers of electromechanical and electronic games, distribution channel participants and others knowledgeable in the field. The production of games was related to component production by computerized input/output analysis which forces internal consistency of data. Research for this program will continue through February, 1976, leading to a detailed final report.

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