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MIDDLE GAMES
133

ter the difficulties which confront the amateur in Middle Game positions.

The student should arrange his board for each example as indicated in the diagrams and follow each move.


Example. I.—Position developed from a Ruy Lopez Gambit.

White's forces should be arranged thus: K on KKt.sq., B on QKt.3, Kt. on K5, Rs on QRsq., and Qsq., Ps on KR2, KKt.2, KB3, QB4 and QKt.5.

Black's forces should be arranged thus : K on KBsq., Kts. on KB3, and K2, Rs on Ksq. and QR2 and Ps on KR3, KKt.2, KB4, QKt.3, and QR4. (See diagram xxi. )

White has the first move and wins after his ninth move as Black resigns. The game is notated thus:

white. black.
1. P—B5! P×P
2. R—Q6! R—Kt.sq
3. QR—Qsq. R(R2)—Rsq
4. P—Kt.6 P—R5
5. B×P K—Kt.sq.
6. Kt—B6 Kt×Kt.