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MIDDLE GAMES
14
white. black.
4. Q×R(ch.) K—Rsq.
5. Q—KB4 Q—Qsq.
6. B—Q5 R—QKt.7}
7. Q×KBP and wins.

The student will see that White made splendid combinations with his forces so that Black was quite powerless to resist them. Under the circumstances, Black did the best he could.


Example V.—Game developed from a Lopez Gambit and played between Mackenzie and Steinitz.

White's forces should be arranged thus:—K on KRsq., Q on KB2, R on KBsq., Bs on KKt.5 and QB2 and Ps on KR2, KKt2, QB3, QKt.2 and QR2.

Black's forces should be arranged thus:—K on KKtsq., Q on QB3, R on Ksq., Bs on KKt.2, and QKt.2, and Ps on KR2, KKt.3, KB2, Q4, QB5, QKt.4 and QR3. (See diagram xxv.)

Black plays first and the game results in perpetual check after White's sixth move. The game is notated thus:—