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- Y27.8 Contact with other hot objects, undetermined intent
- Y27.9 Contact with unspecified hot objects, undetermined intent
Y28 Contact with sharp object, undetermined intent
- The appropriate 7th character is to be added to each code from category Y28
- A initial encounter
- D subsequent encounter
- S sequela
- Y28.0 Contact with sharp glass, undetermined intent
- Y28.1 Contact with knife, undetermined intent
- Y28.2 Contact with sword or dagger, undetermined intent
- Y28.8 Contact with other sharp object, undetermined intent
- Y28.9 Contact with unspecified sharp object, undetermined intent
Y29 Contact with blunt object, undetermined intent
- The appropriate 7th character is to be added to code Y29
- A initial encounter
- D subsequent encounter
- S sequela
Y30 Falling, jumping or pushed from a high place, undetermined intent
- Includes: victim falling from one level to another, undetermined intent
- The appropriate 7th character is to be added to code Y30
- A initial encounter
- D subsequent encounter
- S sequela
Y31 Falling, lying or running before or into moving object, undetermined intent
- The appropriate 7th character is to be added to code Y31
- A initial encounter
- D subsequent encounter
- S sequela
Y32 Crashing of motor vehicle, undetermined intent
- The appropriate 7th character is to be added to code Y32
- A initial encounter
- D subsequent encounter
- S sequela
Y33 Other specified events, undetermined intent
- The appropriate 7th character is to be added to code Y33
- A initial encounter
- D subsequent encounter
- S sequela