XI
Handicap
Black is supposed to have a stone at D 4 also.
Plate 20 (B)
White
|
Black |
1. R 6. |
2. K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black's intention is to develop territory in either corner depending on the nature of White's attack. |
3. O 3. White attacks the right-hand corner from both sides. |
4. Q 6. |
5. Q 7. |
6. P 6. |
7. R 3. This is a direct attack on the corner. |
8. R 5. Black must play here before playing at Q 3. It also gives Black the "Sente." |
9. R 7. White must connect. |
10. Q 3. |
11. Q 2. |
12. S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side. |
13. R 2. |
14. S 3. Secures Black's connection with R 5. |
15. M 3. White must extend his boundaries or his stones will die. |
16. K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4. |
Black has the better game.