White
|
Black |
of attack, called "Ikken taka kakari"; it does not give White a base for attacking the corner immediately. |
toward the center, as White's third move does not menace the corner. |
5. N 15. White also plays out toward the center, otherwise Black would shut him in at M 16. |
6. N 14. |
7. M 15. |
8. P 13. Amateurs might play at O 14; the text move protects the connection and extends also. |
9. Q 13. |
10. P 12. |
11. R 11. Beginners might play at Q 12; this is always bad play. |
12. M 14. |
13. L 15. |
14. S 15. Protecting the corner against the white stone at Q 13. |
Even game.
XVI
Handicap
Plate 21 (A)
White
|
Black |
1. M 17. "Daidaigeima"; not so much used as the other attacks. |
2. O 17. Black defends the corner from that side. |
3. R 14. "Kogeima." White attacks from the other side. |
4. S 16. Black again prevents the advance into the corner. |
5. P 16. White threatens the connection between the handicap stone, and No. 2, otherwise Black would play at R 12, with the advantage. |
6. P 15. P 17 looks like the obvious defense, but this would shut Black in the corner and give White the better game. |
7. P 17. |
8. Q 17. |
9. O 16. |
10. P 18. |
11. O 18. |
12. O 15. |