Page:Weird Tales Volume 24 Issue 5 (1934-11).djvu/94

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WEIRD TALES

To secure the assistance of Conan, chief of the Afghulis of that country, she had the governor of Peshkhauri capture seven Afghuli headmen as hostages. But Conan kidnapped Yasmina and carried her into the mountains.

Three others desired to secure possession of Yasmina: Kerim Shah, a spy of Yezdigerd, king of Turan, who plotted the conquest of Vendhya; Khemsa, a former acolyte of the Black Seers, and his sweetheart, Gitara, Yasmina’s treacherous maid. These two wished to wring a huge ransom from Vendhya. Khemsa employed his black magic to kill the seven Afghuli headmen so they could not be used to buy Yasmina’s release from Conan, and he and Gitara followed Conan into the hills.

Conan, in the meantime, had sought shelter with his friend Yar Afzal, chief of the Wazulis. Khemsa killed Yar Afzal with his magic, and tricked the Wazulis into driving Conan from their village. He then sought to take Yasmina from Conan, but during a fight between the two, the Black Seers themselves arrived on the scene. They destroyed Gitara and Khemsa, and carried Yasmina away with them. Before Khemsa died he gave Conan a Stygian girdle of great magic powers.

Conan, riding toward Afghulistan to gather his followers to rescue Yasmina, met five hundred of them seeking him. They had learned of the death of the seven headmen, and believed he had betrayed them. Escaping from them, he met the spy, Kerim Shah, with a band of Irakzai, riding to meet a Turanian army which was forcing its way through the hills to capture Yasmina, whom they thought a captive among the Afghulis.

Striking a temporary truce, Conan and Kerim Shah rode together toward Yimsha.

In the meantime Yasmina, in the wizard castle, had met the mysterious figure called the Master, who told her she was to be his slave. To terrify her into subjection he forced her to relive all her past incarnations, and when she awoke, she saw a hooded shape near her in the gloom. It clasped her in its bony arms, and she screamed to see a fleshless skull grinning from the shadow of the hood.


9. The Castle of the Wizards

The sun had risen over the white Himelian peaks. At the foot of a long slope a group of horsemen halted and stared upward. High above them a stone tower poised on the pitch of the mountainside. Beyond and above that gleamed the walls of a greater keep, near the line where the snow began that capped Yimsha’s pinnacle. There was a touch of unreality about the whole—purple slopes pitching up to that fantastic castle, toy-like with distance, and above it the white glistening peak shouldering the cold blue.

"We’ll leave the horses here,” grunted Conan. "That treacherous slope is safer for a man on foot. Besides, they’re done.”

He swung down from the black stallion which stood with wide-braced legs and drooping head. They had pushed hard throughout the night, gnawing at scraps from saddle-bags, and pausing only to give the horses the rests they had to have.

"That first tower is held by the acolytes of the Black Seers,” said Conan. "Or so men say; watch-dogs for their masters—lesser sorcerers. They won’t sit sucking their thumbs as we climb this slope.”

Kerim Shah glanced up the mountain, then back the way they had come; they were already far up on Yimsha’s side, and a vast expanse of lesser peaks and crags spread out beneath them. Among those labyrinths the Turanian sought in