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INTRODUCTION

ancient and classical expedient of fugitives; throwing out objects behind to check pursuit.

The conception of the under-world, as shown in the story of Kúnigseq and others, is a striking example of this kinship with ancient and well-known legends. Kúnigseq comes to the land of shades, and meets there his mother, who is dead. But she must not kiss him, for "he is only here on a visit." Or again: "If you eat of those berries, you will never return." The under-world is partly an Elysium of existence without cares; partly Dantesque: "Bring ice when you come again, for we thirst for cold water down here." And the traveller who has been away from earth for what seems an hour, finds that years of earthly time have passed when he returns.

Spirits of the departed appearing to their kin upon earth do so with an injunction "not to tell." (In England we write to the newspapers about them.) Magic powers or gifts are lost by telling others how they came. Spirit gifts are made subject to some condition of restraint: "Choose only one and no more." "If you kill more than one seal to-day, you will never kill seal again hereafter."

The technique of the fairy tale is frequently apparent. One test fulfilled is followed by the demand for fulfilment of another. Qujâvârssuk, having found the skeleton as instructed, is then sent off to search for a lamb stone. This, of course, apart from its æsthetic value as retardation, is particularly useful to the storyteller aiming principally at length. We also find the common progression from one great or splendid thing to other greater or more splendid; a woman appears "even more finely dressed than on the day before." English children will perhaps remember Hans Andersen's dog with "eyes as big as saucers . . . eyes as big as Rundetaarn."

The use of "magic power " is of very frequent occurrence; it seems, indeed, to be the generally accepted way of solving any difficulty. As soon as the hero has been brought into a situation from which no ordinary way of escape appears, it then transpires—as an afterthought—that he is possessed of magic powers, when the rest, of course, is easy. A delightful instance of the extent to which this useful faculty can be watered down and yet remain effective is seen in the case of the village where no wizard can be found to help in time of famine, until it is "revealed" that Íkardlítuarssuk "had formerly